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Valorant ↔ Apex Sensitivity

Match cm/360 between Valorant and Apex Legends.

Same DPI is used for both games.

From Valorant

Typical range: 0.2 – 0.8

To Apex Legends
eDPI (from)
cm / 360°
in / 360°

Why convert Valorant sensitivity to Apex Legends?

Valorant is precise, peeker-friendly, and rewards locked aim. Apex is faster, vertical, and rewards tracking. Most players who switch keep their cm/360° identical and just adapt to Apex's recoil patterns and movement. This converter handles the math so you only have to adjust to the game, not relearn aim from scratch.

The math we use preserves cm/360° — the actual distance your mouse needs to move to spin your character once. That's the single thing your muscle memory has actually trained.

Worked example

Say you play Valorant at 0.4 sens with 800 DPI. That's an eDPI of 320 and a cm/360° of about 40.8 cm.

To get the same physical aim in Apex Legends, you need a sensitivity of about 1.2727 at the same DPI. Same hand movement, different number on the slider.

The yaw value, explained

Every game has an internal "yaw" — how many degrees your view rotates per single mouse counts. It's invisible to most players, but it's why a 0.4 sens in Valorant feels nothing like a 0.4 in Apex Legends.

  • Valorant yaw: 0.07
  • Apex Legends yaw: 0.022

The conversion is simply target_sens = source_sens × (source_yaw ÷ target_yaw). The cm/360° and eDPI follow from there.

Three things that quietly break your conversion

FOV

Different default FOVs change perceived speed even when cm/360° is identical. Use our FOV adjuster if your two games have very different defaults.

Windows pointer speed

Anything other than 6/11 multiplies your mouse counts. Set it to 6 and disable "Enhance pointer precision". See our Windows sens tool.

DPI mismatch

The converter assumes the same DPI in both games. Verify your DPI step is identical or the math will silently be wrong.

More on this pair

Apex shares the Source-engine yaw (0.022) with CS2 and Quake. If you've already got a CS2 sens you like, the Valorant→Apex result will line up almost exactly. ADS sensitivity: keep Apex's 'Per Optic ADS' multiplier at 1.0 and 'Mouse Sensitivity Coefficient' at 'Legacy' — that gives the cleanest cross-game match without per-scope retuning.

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